7
0.5
1.5
false
true
10
50
10
10
false
1
false
true
sahelan
300
NavxNavigableParameter
:
Human
true
8
8
25
89
4
0.4
32
640
20
Sahelan
mafr
does not have an entity to define this params and Sahelanthropus works fine
1
0
0
0
flags
indicate what type of AI can use the Navmesh, usualy MGSV uses 1249
, that allows Soldiers and Animals to use the navmesh but it does not allow Sahelanthropus to use it.
In order to allow Sahelanthropus to use an navmesh, the flags
inside the .nav2
need to be set to 1
Keep in mind that an .nav2 can contain hundreds of flags
to edit
While using the 010 editor nav2 template, flags can be found on:
NAVWORLD
:
Section2Entry[0]
:
In most cases there will be more then one Entry for
NAVWORLD
,NAVMESH_CHUNK
,SEGMENT_CHUNK
andNAVWORLD_SEGMENT_GRAPH
.
OnSection2Entry
only the 1st entry containsflags
data.
I dont know much about this but Path Finding Optimization Params are important, Sahelanthropus wont walk if the right values are not set on the .nav2
file.
While using the 010 editor nav2 template, Path Finding Optimization Params can be found on:
NAVWORLD_SEGMENT_GRAPH
:
ONLY CHANGE
u4
,u5
andu6
Set those values to0