☰
MGSV Modding Wiki
Close ×
MGSV Modding Wiki
View My GitHub Profile
Pages :
Quick Menu
Home
Guides
Infinite Heaven
FoxKit
Entity Reference
All Pages
Wiki
Wiki Tips
Creating/Editing Pages
Formatting Reference
External Links
Modding Discord
Nexus Mods (TPP)
Nexus Mods (GZ)
Nexus Mods (Survive)
Non-Nexus Mods Collection
Guides
Contents
Contents:
Getting Started
References
Miscellaneous
Mission Design
Rendering
Sound
Wiki Related
External Guides
Getting Started
Sound
Rendering
Animation
Alphabetical
See also the
Alphabetical
subsection for an uncategorized list of all guides.
Getting Started
SnakeBite Mod Manager
Infinite Heaven
IHHook
Zeta
Steam Deck
References
Collision Attributes
Entity Reference
File Structure (TPP)
Hash Wrangling
Links to Useful Github Repos
Locations
Memory Tags
Things Codes
Unsolved problems
Unpacking and Organizing Game Files
Miscellaneous
How to create custom lang entries
External modding resources
Mission Design
Mission Objectives
Mission Table Subscripts
Route Set
Sahelanthropus Mission Files and Usage
Create a Custom Map
Using UAVs in Side-Ops
Rendering
FMDL Studio v2 [incl. Blender pipeline notes]
Custom weapons
Fx Nodes
Hair Materials
How to save your .DDS image
Mesh Mashup
Textures
Sound
Creating a Custom Sound Bank
How to add custom sounds
How To Find & Change Audio Files
How to replace sortie prep music in less than five minutes
Sound Codes
Wiki Related
Wiki Tips
Formatting Reference
Creating/Editing Pages
External Guides
Getting Started
MGSV Modding Series playlist
Covers: Snakebite, unpacking game files, FMDL Studio v2 setup, 3dsMax UI and basics, Unity model and texture editing, FV2 texture swaps
SnakeBite In-Depth: Creating Your Own Mod Files
Sound
Adding BGM From Other Missions
Sound Swapping and the Wwise Format
Rendering
Fmdl Studio v2: Merging Models w/ Blender
How to Correctly Swap Player Models
How to Create Custom Form Variations
FV2 editing tutorial using
FvTwool
Perfect First-Person with Any Model
Texture Modding Tutorial [AutoPftxsTool and Snakebite]
Follow-up to an earlier
tutorial
.
Re-texturing a Supply Box
Texture modding using FMDL path edits
Animation
Adding Player Motions
MTAR/GANI modding walkthrough, resources
Alphabetical
Chelly's Rad as Shit Guide to Mods
Collision Attributes
Create a Custom Map
Creating/Editing Pages
Creating a Custom Sound Bank
Creating a basic custom route
Custom weapons
Enabling CS Weapons
EquipDevelopSetting
External modding resources
FMDL Studio V2
Formatting Reference
FoxKit: GeoTrap, GeoModuleCondition and BoxShape
FoxKit: Installing, Import Files and Terrain
FoxKit: TppLightProbe, PointLight and Spotlight
FoxKit: TppPrimRiverModel, TppWaterBounding, TppTextureLoader and FxLocatorData
FoxKit: StaticModel and GeoxCollisionFreeShape
FoxKit: TppSharedGimmickData
Hash Wrangling
How To Find & Change Audio Files
How to add custom sounds
How to create custom lang entries
How to replace sortie prep music in less than five minutes
How to save your .DDS image
Infinite Heaven
Loading Lua files externally using IH
Mesh Mashup
Mission Objectives
MtarTool
Running a Local Server
Steam Deck
Unpacking and Organizing Game Files
Using Github Desktop
Using Github.com
Using Prose.io
Using UAVs in Side-Ops
Wiki Tips
Zeta