MGSV names a lot of its things with short 3-4 letter abreviated names.
Just the general types, each type might have variant models, or be a
wide category ex thr for all throwable items
A lot of files/paths also include the mission
code its in.
TPP
chara
Breakdown of specfic character model variants can be found in Infinite
Heaven MGS_TPP\mod\modules\InfBodyInfo.lua bodyInfo table and the
annotated Solier2FaceAndBodyData.lua from IH or the Deminified data1
luas.
| code |
description |
| avm |
Avatar Male |
| cdt |
Code Talker |
| chd |
Child |
| chi |
Chico |
| cps |
Corpse - burnt corpses / - s10150_area02, Pitch Dark floating bodies |
| ctn |
Curtain - sole model s10010_d06 |
| dct |
Doctor |
| ddr |
DD Researcher (not chara/ddr/ but chara/dds/ddr) |
| dds |
Diamond Dogs Soldier |
| dnt |
Arms dealer suit - pfs0_uniq0_v04_fpk |
| emt |
Emergency Medical Technician - s10010_d10 |
| hyu |
Huey |
| ish |
Ishmael |
| kaz |
Kaz |
| lqd |
Eli (Liquid) |
| mnt |
Mantis (Tretij Rebenok) |
| nin |
Ninja (Cyborg Ninja) |
| nrs |
Nurse |
| oce |
Ocelot |
| olm |
X-ray effect bino body |
| paz |
Paz |
| pfs |
Private Forces Soldier |
| plh |
infected prisoners - Mission 20 - Voices |
| prs |
Prisoner |
| ptn |
Hospital Patient |
| qui |
Quiet |
| rai |
Raiden |
| sna |
Snake |
| sva |
Soviet Soldier Armor (riot gear) |
| svs |
Soviet Soldier |
| vol |
Volgin (Man on Fire) |
| wmu |
WASP Mist Unit (Skulls) |
| wsp |
WASP (Skull Face) |
| wss |
WASP Soldier (XOF Soldier) |
| dla |
Naked Snake DLC Fatigues |
| dlb |
Naked Snake DLC Sneaking Suit |
| dlc |
The Boss DLC Sneaking Suit |
| dld |
Naked Snake DLC Tuxedo |
| dle |
EVA DLC Jumpsuit |
| dlf |
Event Reward Great White Swimsuit |
| dlg |
Event Reward Goblin Swimsuit |
| dlh |
Event Reward Megalodon Swimsuit |
| ooc |
FOB Ocelot |
animals (chara)
| code |
description |
| cns |
jackal variant - sole example f30150_fpk\Assets\tpp\chara\cns\Scenes\cns0_main0_def.fmdl, some animal i guess |
| ddg |
D-Dog (both grown and puppy) |
| hrs |
D-Horse |
| whl |
Whale - Flaming whale from prolog/10010 |
| apk |
Rat variant |
| ber |
Bear |
| bor |
Nubian goat variant? boer goat? |
| btf |
Butterfly from PazPhantomPain4 - f30050_d8040,f30050_d8041 |
| csm |
TppGoat variant |
| dnk |
Donkey? |
| equ |
Zebra variant? |
| got |
Goat? |
| hnb |
Raven variant |
| hgh |
Hedgehog - TppRat variant |
| jcl |
Jackal |
| kkl |
TppGoat variant |
| lyc |
Lycaon - TppJackal variant |
| nbn |
Nubian |
| mbd |
Eagle variant - f30150 |
| mte |
Eagle variant |
| okp |
Okapi |
| pgn |
Pidgeon - f30050_d1000 f30050_d100 - QuietOnHeliInRain, NuclearEliminationCeremony |
| rvn |
Raven |
| rat |
Rat |
| san |
Small animals? |
| stk |
Stork |
| vlt |
Vulture - TppEagle variant |
| vpr |
Viper |
| wlf |
Wolf |
| zbr |
Zebra |
mecha
| code |
description |
| aip |
AI Pod |
| amb |
Ambulance |
| bik |
Bike - sole instance s10010_s06 |
| btg |
Battle Gear |
| crg |
PF cargo truck - cistern, container, itembox |
| ctv |
CCTV (Surviellance Camera) |
| dbr |
Debris |
| feg |
Fire Engine - s10010_d10 - lad - fire engine ladder |
| fer |
Ferry - s10090_d03_fpk |
| lad |
Fire engine ladder (in feg path) |
| lbo |
Lifeboat (from huey cutscene f30050_d300_fpk) |
| mbt |
Main Battle Tank (Soviet tank) |
| mgm |
Walker Gear |
| mgs |
Metal Gear Sahelanthropus |
| nad |
Western/PF AA Gatling gun - PermanentGimmickGatlingGun |
| nbt |
N Battle Tank (Western/PF tank) |
| nfp |
Harrier jet - p31_030210_demo.fox2 (sole appearance), s10050_d02_fpkd |
| nmt |
Western/PF truck - empty,hood |
| plv |
PF Light Vehicle |
| sad |
Soviet AA gun emplacement - PermanentGimmickGatlingGun |
| sav |
Soviet Armored Vehicle? lav |
| sbh |
Soviet Battle Helicopter (Krokodil attack heli) |
| scr |
Soviet cargo, amu, drum, generator, material |
| slv |
Soviet Light Vehicle |
| smt |
Soviet Main Truck? |
| the |
Transport Helicopter - sahel returns to mb demo - s10151_d04_fpkd |
| uth |
Utility Helicopter (Blackfoot support heli) |
| wav |
Wheeled Armored Vehicle (PF/Western) |
| whc |
Wheelchair |
item
| code |
description |
| alm |
FOB theft Alarm. |
| bfg |
Burial flag - DDog flag in military burial triangle, sole use s10240_d03_fpk |
| bin |
Binoculars |
| bok |
Book |
| cak |
Cake - p51_010270_000_demo.fox2.xml: |
| cbd |
Clipboard |
| cbx |
Cardboard Box/supply box |
| cct |
Cassette Tape |
| cfb |
Paz’s bomb |
| cft |
Liquid’s conch shell |
| cig |
Cigar |
| cnt |
Canteen |
| cof |
Coffin |
| cpd |
Container Pod? Wolbachia containment device |
| cpr |
Medical scissors |
| dng |
D-Horse Dung |
| dnm |
Wind up electric generator, used in torture scenes |
| dia |
Diamond |
| dra |
Drug pills - dra0_main0_def, dra0_caps0_def |
| evb |
? unkown - f30050_d090_fpk |
| ewr |
Eyewear (Designer glasses) |
| ful |
Fulton |
| gls |
Glasses |
| gog |
Goggles |
| hcf |
Handcuffs |
| hor |
Pole (medical) (in oma path) |
| ibo |
Item box (ammo etc) |
| idr |
iDroid |
| ifb |
Information Box - mission start box |
| ivd |
Intravenous drip |
| lig |
Handy Light |
| mds |
Medical Spray ‘curespray’ |
| msk |
Mask (Chicken Hat) |
| msx |
MSX Computer |
| nkl |
pole for hanging medical stuff |
| oci |
Oxygen cylinder (in oma path) |
| oma |
Oxygen mask |
| pas |
Passport |
| pcp |
Personal Cassette Player (Walkman) |
| pic |
Picking tool |
| pik |
Memento Picture |
| pip |
pippete medical thing |
| pra |
Parachute |
| psi |
Phantom Cigar |
| pst |
medical tweezers |
| put |
Put/placed weapon (c4,decoy,mines etc) |
| rdi |
Radio |
| srd |
Soviet Radio |
| tab |
Cigarette Tab (cigarette case) |
| tel |
Telescope |
| thm |
Thermal Goggles (NVGs) |
| thr |
Thrown (bait, grenades etc) |
| zip |
Zippo lighter |
weapons
| code |
description |
| amo |
Ammo |
| asr |
Assault Rifle |
| bar |
Barrel |
| bul |
Bullet |
| bld |
Blade - knife, machete |
| flt |
Flashlight |
| grl |
Grenade Launcher |
| grp |
Foregrip |
| hag |
Handgun |
| hew |
Heavy weapon? Mortars, mounted machine guns, etc |
| lsr |
Mounted laser |
| mag |
Machine Gun |
| mis |
Missile |
| mzl |
Muzzle |
| shg |
Shotgun |
| sit |
Scope |
| shl |
Shell - cannon shell |
| sld |
Shield |
| smg |
Submachinegun |
| snr |
Sniper Rifle |
| stk |
Stock |
| syr |
Syringe |
| sup |
Suppressor |
| xry |
X-Ray |
vfx_effect
| code |
description |
| chf |
Chaff? |
Environment
| code |
description |
| cypr_ship001 |
trawler / |
| cypr_ship002 |
small fishing/pilot |
| cypr_ship003 |
container ship |
| mtbs_pstr001 |
Post-mission 30 Motherbase posters |
| mtbs_pstr002 |
Huey’s Battlegear schematics poster |
Item types with unknown codes
gimmicks
machinegun emplacent (assuming gatlinggun above is AA)
power generator
dumpster
satelite dish
aa radar
cargo container
GZ
chara
| code |
description |
|
|
| dar |
DARPA Chief - e20060_area_fpkd |
|
|
| bkr |
President Baker |
|
|
| gns |
Genome Soldier |
|
|
| psy |
MGS1 Psycho Mantis |
|
|
| uss |
US Marines Soldier |
|
|
| chi |
Chico |
|
|
| dct |
MSF Medic |
|
|
| dds |
MSF Soldier |
|
|
| kaz |
Kazuhira Miller |
|
|
| nin |
Ninja |
|
|
| olm |
X-ray effect bino body |
|
|
| paz |
Paz |
|
|
| prs |
Prisoner |
|
|
| rai |
Raiden |
|
|
| sna |
Snake |
|
|
| wsp |
Skull Face |
|
|
| dog |
Guard Dog (sole use - e20010_d01) |
|
|
Locations
| code |
description |
locationId |
| afgh |
Northern Kabul, Afghanistan |
10 |
| ssd_afgh |
Northern Kabul, Afghanistan (Metal Gear Survive) |
15 |
| aftr |
Northern Kabul, Afghanistan (Metal Gear Survive, “After?” .fstb is only afgh_base2) |
16 |
| ssd_afgh2 |
Northern Kabul, Afghanistan (Metal Gear Survive, afgh2.fpk is seemingly removed) |
17 |
| sbri |
Unknown, barely exists outside of scripts (Survive Bridge?) |
18 |
| spfc |
Abandoned Airport (Survive PF Camp) |
19 |
| mafr |
Angola-Zaire Border Region, Central Africa (Middle Africa) |
20 |
| ssav |
Forsaken Ruins (Survive Savannah) |
25 |
| cypr |
Dhekelia SBA Memorial Hospital, Cyprus |
30 |
| dlct |
“Ending” (GZ start.lua, in title_datas.fpk) |
38 |
| dlct |
“Title” (GZ start.lua, title screen, in title_datas.fpk, datasets named dlct_) |
39 |
| gntn |
U.S. Naval Prison Facility, Cuba (Guantanamo) |
40 |
| ombs |
Old Mother Base |
45 |
| ssd_ombs |
Old Mother Base (Metal Gear Survive) |
47 |
| mtbs |
Mother Base, Seychelles Waters |
50 |
| mbqf |
Mother Base Quarantine Facility (Interior) |
55 |
| hlsp |
Helispace (TppDefine.lua, original ACC location, removed) |
60 |
| flyk |
Kingdom of the Flies (TppDefine.lua, removed) |
70 |
| sand_afgh |
Developer Sandbox - Afghanistan (TppDefine.lua, removed) |
91 |
| sand_mafr |
Developer Sandbox - Middle Africa (TppDefine.lua, removed) |
92 |
| sand_mtbs |
Developer Sandbox - Mother Base (TppDefine.lua, removed) |
95 |
| afc0 |
Jade Forest (MGO) |
101 |
| afn0 |
Red Fortress (MGO) |
102 |
| afda |
Gray Rampart (MGO) |
103 |
| afc1 |
Amber Station (MGO) |
104 |
| cuba |
Black Site (MGO) |
105 |
| mba0 |
Coral Complex (MGO) |
111 |
| sva0 |
Azure Mountain (MGO) |
112 |
| rma0 |
Rust Palace (MGO) |
113 |
| mba1 |
Coral Complex (MGO, unused variation with command platform, no sea) |
114 |
| mba2 |
Coral Complex (MGO, unused variation, untextured bridges) |
115 |
| mba3 |
Coral Complex (MGO, only mention is level_asset/config/TppMissionList.lua) |
116 |
| afnt |
Unknown (MGO, only mention is level_asset/config/TppMissionList.lua) |
149 |
| js_test_4x4 |
Some sort of test level (MGO, only mention is TppMissionList.lua) |
150 |
| store |
Empty “store_in_freeplay” location (MGO) |
200 |
chara
| code |
description |
| arm |
Arm slot equipment |
| base |
Avatar dummy that shows off emotes that you have to pay for, also avatar base |
| body |
Body slot equipment |
| boss |
Sub-bosses - Big Mouth (gluttony) and Frostbite (aerial) |
| boy |
Chris |
| chest_rig |
Chest rig slot equipment |
| dmc |
Dummy character? |
| eng |
Dan |
| glasses |
Eyewear for head equipment slot (Currently just the eyepatch) |
| gnt |
Goodluck |
| hats |
Hats for head equipment slot (MGO hats) |
| head |
Head slot equipment |
| insect |
Crawler (spider), Grabber (mimic), Watcher (sirencamera) |
| kaiju |
Lord of Dust |
| leg |
Pants slot equipment |
| mbs |
Old Mother Base-related characters (including Seth and his Wanderer form) |
| mlt |
Reeve |
| npc |
Non-Playable Characters - Distress Call quest targets and opening cutscene characters |
| nrs |
Miranda |
| plc |
Nicholas |
| tank |
The oxygen tank for the player character |
| up_armor |
Upper armor for the body slot equipment |
| zmb |
Wanderers |
Mecha
Note: Both of ray and shh’s textures don’t seem to be in the mecha
folder, but their fmdls are.
| code |
description |
| aut |
TBA |
| dnw |
Archaea Blade Trap |
| ftp |
Teleporter |
| lbo |
A boat? |
| mgs |
Metal Gear Sahelanthropus |
| pup |
Skill Trainer |
| ray |
Metal Gear RAY Support Mecha |
| shh |
Shagohod Support Mecha |
| whm |
Wormhole generator |
Items
| code |
description |
| bos |
Japanese coffee drink BOSS™ (Product Placement) |
| TBA |
TBA? |
Weapons
| code |
description |
| amo |
Ammo/Bullets |
| asr |
Assault Rifles |
| asw |
? (contains a shotgun and handgun) |
| bld |
One-handed Weapons |
| bow |
Bows |
| bul |
Arrows |
| hag |
Handguns |
| put |
Placeables |
| shg |
Shotguns |
| smg |
Submachine Guns |
| snr |
Sniper Rifles |
| thr |
Throwables |