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EXE Memory Tags

Categories:EXEReference

Contents Contents:
  1. TPP (PS4)

TPP (PS4)

  • Fs: 0x1c
  • Fs: 0x1c
  • Network: 0x18
  • Network System: 0x10018
  • Network Debug: 0x20018
  • Network Nt System: 0x50018
  • Fs File: 0x1001c
  • Fs Path Resolver: 0x2001c
  • Lua: 0x5
  • Block: 0x1d
  • Core Entity: 0x60004
  • Lua Entity: 0x70004
  • Entity Info: 0x80004
  • Entity Dynamic Property: 0x90004
  • Core Entity Archive: 0xa0004
  • Core File: 0xb0004
  • Core Entity File: 0xc0004
  • Core Raw File: 0xd0004
  • Core Handle: 0xe0004
  • Core Bvh: 0xf0004
  • Core Skeleton: 0x100004
  • Connect Point File: 0x110004
  • Core Serializer: 0x120004
  • Core Container: 0x130004
  • Core Data: 0x140004
  • Core Data Body: 0x150004
  • Core Save: 0x160004
  • Core Message: 0x170004
  • Core Label: 0x180004
  • Core Locator: 0x190004
  • Misc System: 0x1a0004
  • Core Temp: 0x1b0004
  • Debug: 0x1c0004
  • Core Test: 0x1d0004
  • Unnamed Entity: 0x90001
  • Unnamed Data: 0xa0001
  • Unnamed Data Body: 0xb0001
  • Unnamed File: 0xc0001
  • Unnamed Array: 0xd0001
  • Unnamed List: 0xe0001
  • Unnamed Graph: 0xf0001
  • Unnamed GraphX: 0x100001
  • Block System: 0x2001d
  • Block Internal System: 0x3001d
  • Block Package System: 0x4001d
  • Block Memory: 0x5001d
  • Block Head Files: 0x6001d
  • Block Tail Files: 0x7001d
  • Block Stage Common: 0x8001d
  • Block Stage Large: 0x9001d
  • Block Stage Small: 0xa001d
  • GrSystem: 0xf
  • Gr Plugin: 0x1000f
  • Gr PluginResource: 0x2000f
  • Gr ResourceWork: 0x3000f
  • Gr ResidentResourceWork: 0x4000f
  • Gr Font: 0x5000f
  • Gr StringBuffer: 0x6000f
  • Gr TextureStream: 0x7000f
  • Gr RenderBuffer: 0x8000f
  • Gr RenderTarget: 0x9000f
  • Gr Command: 0xa000f
  • Gr CommandBuffer: 0xb000f
  • Gr CommandCluster: 0xc000f
  • Gr MacroPacket: 0xd000f
  • Gr SubComamndContext: 0xe000f
  • Gr Instance: 0xf000f
  • Gr Daemon: 0x10000f
  • Gr GeTools: 0x11000f
  • Gr DgInstance: 0x12000f
  • Gr ShrinkBuffer: 0x13000f
  • Gr GBuffer: 0x14000f
  • Gr MemoryObject: 0x15000f
  • Gr DynamicVertexBuffer: 0x16000f
  • Gr DynamicIndexBuffer: 0x17000f
  • Gr ShadowBuffer: 0x18000f
  • Gr ShadowConstantRegister: 0x19000f
  • Gr Render: 0x1a000f
  • Gr RenderStateResource: 0x1b000f
  • Gr ModelBuffer: 0x1c000f
  • GrResource: 0x10
  • Gr Resource: 0x10010
  • Gr Fmdl: 0x20010
  • Gr ModelResource: 0x30010
  • Gr CloneResource: 0x40010
  • Gr MaterialResource: 0x50010
  • Gr RenderStateResource: 0x60010
  • Gr ShaderResource: 0x70010
  • Gr ShaderFileResource: 0x80010
  • Gr ShaderObjectResource: 0x90010
  • Gr ShaderTechnique: 0xa0010
  • Gr IndexBufferResource: 0xb0010
  • Gr VertexBufferResource: 0xc0010
  • Gr VertexStreamResource: 0xd0010
  • Gr InputLayoutResource: 0xe0010
  • Gr TextureResource: 0xf0010
  • Gr ModelTransform: 0x100010
  • Gr TextrueStream: 0x110010
  • Gr TextrueStreamStatus: 0x120010
  • Gr TextrueRequest: 0x130010
  • Gr Job: 0x140010
  • Gr JobPascket: 0x150010
  • Gr JobSyncPacket: 0x160010
  • Gr gd: 0x170010
  • Gr MappedMemory: 0x180010
  • Gr Umbra: 0x190010
  • GrResource: 0x11
  • Gr Model: 0x10011
  • Gr ModelArray: 0x20011
  • Gr ModelCut: 0x30011
  • Gr ModelVertexColor: 0x40011
  • Gr ModelDeform: 0x50011
  • Gr ModelExtMatrix: 0x60011
  • Gr ModelReader: 0x70011
  • Gr OptCamModel: 0x80011
  • Gr OverlayModel: 0x90011
  • Gr Clone: 0xa0011
  • Gr Decal: 0xb0011
  • Gr Terrain: 0xc0011
  • Gr Primitive: 0xd0011
  • Gr Draw2D: 0xe0011
  • Gr ShLight: 0xf0011
  • Gr Light: 0x100011
  • Gr LightSearch: 0x110011
  • Gr LightVolume: 0x120011
  • Gr ApproximatedLight: 0x130011
  • Gr Bounding: 0x140011
  • Gr VisibilityTest: 0x150011
  • Gr Material: 0x160011
  • Gr Shader: 0x170011
  • Gr Occluder: 0x180011
  • Gr Texture: 0x190011
  • Gr Scene: 0x1a0011
  • Gr SceneObject: 0x1b0011
  • Gr Viewport: 0x1c0011
  • Gr Camera: 0x1d0011
  • Gr Temporary: 0x1e0011
  • Gr Debug: 0x1f0011
  • Sound: 0x7
  • Sound Core System: 0x10007
  • Sound Core Control: 0x20007
  • Sound Core Debug: 0x30007
  • Audio: 0x8
  • Audio System: 0x10008
  • Audio Object: 0x20008
  • Audio Object: 0x30008
  • Audio Object: 0x40008
  • Audio Object: 0x50008
  • Audio Frame: 0x60008
  • Audio Physical: 0x70008
  • Audio AllocHook: 0x80008
  • FoxGameKit: 0x12
  • GkSystem: 0x10012
  • GkPartsData: 0x20012
  • GkPartsBuilder: 0x30012
  • GkPartsDirector: 0x40012
  • GkEnvironment: 0x50012
  • GkWind: 0x60012
  • GkTerrain: 0x70012
  • GkPad: 0x80012
  • GkCollectible: 0x90012
  • GkTargetData: 0xa0012
  • GkObjectBrush: 0xb0012
  • GkGameScript: 0xc0012
  • GkVoice: 0xd0012
  • GkEventTimer: 0xe0012
  • GkFacial: 0xf0012
  • GkSubtitles: 0x100012
  • GkFx: 0x110012
  • GkFova: 0x120012
  • GkSimpleCoverAndConnect: 0x130012
  • GkVoiceChat: 0x140012
  • GkLanguage: 0x150012
  • GkDebug: 0x160012
  • GameService: 0x22
  • GameService System: 0x10022
  • GameService GsRoute: 0x20022
  • GameService GsSightCheck: 0x30022
  • tpp MBCoreUnNamed: 0x2002a
  • tpp MBCoreConstruct: 0x3002a
  • TppSystemBase: 0x29
  • tpp System: 0x2d
  • tpp MotherBase: 0x2a
  • tpp MotherBaseStage: 0x2b
  • tpp Effect: 0x6e
  • tpp MissionBlockSystem: 0x3002d
  • tpp SystemLocation: 0x4002d
  • tpp SystemMission: 0x5002d
  • tpp SystemGameSequence: 0x6002d
  • tpp SystemWeather: 0x7002d
  • tpp SystemWeatherWork: 0x8002d
  • tpp SystemEvent: 0x9002d
  • tpp SystemCheckPoint: 0xa002d
  • tpp DefaultParameter: 0xb002d
  • tpp EventSequenceManager: 0xc002d
  • tpp GameConfig: 0xd002d
  • tpp PlayerInfo: 0xe002d
  • tpp Storage: 0xf002d
  • tpp SystemDebug: 0x10002d
  • tpp StoryFlag: 0x11002d
  • tpp GzSaveData: 0x12002d
  • tpp GzSaveLoadManager: 0x13002d
  • tpp PlayRecord: 0x14002d
  • tpp Video: 0x15002d
  • tpp Gk: 0x75
  • tpp Gk System: 0x20075
  • tpp Gk Marker: 0x40075
  • tpp Gk CoverPoint: 0x50075
  • tpp Gk Bush: 0x60075
  • tpp Gk Grass: 0x70075
  • tpp Gk Grass Work: 0x80075
  • tpp Gk obr skl: 0x90075
  • tpp Gk SmartDevice: 0xa0075
  • tpp Gk DiscoverSensor: 0xb0075
  • tpp Gk NoticeSensor: 0xd0075
  • tpp HighSpeedCamera: 0x6a
  • tpp Gk Searchable Light: 0xe0075
  • tpp Gk GZ: 0xf0075
  • tpp Gk Route: 0x100075
  • tpp Gk OldLight: 0x110075
  • tpp Gk Emblem: 0x120075
  • Gimmick: 0x6b
  • Gimmick Base: 0x1006b
  • Gimmick Save: 0x2006b
  • Gimmick System: 0x3006b
  • Gimmick Ladder: 0x4006b
  • Gimmick Shared: 0x5006b
  • Gimmick Permanent: 0x6006b
  • Gimmick Online: 0x9006b
  • Gimmick Identifier: 0x7006b
  • Gimmick GameObject: 0x8006b
  • Gimmick etc: 0xa006b
  • Gimmick Editor: 0xb006b
  • Gimmick Debug: 0xc006b
  • Tpp Effect Uncategorized: 0x1006e
  • Tpp Effect Filter2D: 0x2006e
  • Tpp Effect LensFlareData: 0x3006e
  • Tpp Effect LensFlareInstance: 0x4006e
  • Tpp Effect BridgeFunctor: 0x5006e
  • Tpp Effect FxModule: 0x6006e
  • Tpp Effect Weather: 0x7006e
  • Tpp Effect DebugOnly: 0x8006e
  • Tpp Effect System: 0x9006e
  • Tpp Effect ChPlugin: 0xa006e
  • Tpp Effect Ocean: 0xb006e
  • Tpp Effect DirtyModel: 0xc006e
  • Tpp Effect VfxEffectCollect: 0xd006e
  • Tpp Effect CigaretteSmoke: 0xe006e
  • Tpp Effect Atmosphere: 0xf006e
  • Tpp Effect LightProbe: 0x10006e
  • Tpp Effect Fire: 0x11006e
  • Tpp Effect Light: 0x12006e
  • Tpp Effect FootPrint: 0x13006e
  • Tpp Effect Skidmarks: 0x14006e
  • Tpp Effect Fire Lights: 0x15006e
  • Tpp Effect FxLocatorTppCustomWork: 0x16006e
  • tpp Ui: 0x70
  • tpp Ui UnNamed: 0x10070
  • tpp Ui System: 0x20070
  • tpp Ui CommonData: 0x30070
  • tpp Ui MenuTermina;: 0x40070
  • tpp Ui CustomNode: 0x50070
  • tpp Ui SaveData: 0x60070
  • tpp Ui Ending: 0x70070
  • tpp Ui Callback: 0x80070
  • Tpp Sound: 0x6f
  • Tpp Sound System: 0x1006f
  • Tpp Sound Ambient: 0x2006f
  • Tpp Sound Area: 0x3006f
  • Tpp Sound Music: 0x4006f
  • Tpp Sound Interference: 0x6006f
  • TppSystem2: 0x2e
  • TppSystem2Mission: 0x1002e
  • TppSystem2Location: 0x2002e
  • TppSystem2GameService: 0x3002e
  • TppSystem2Luxury: 0x4002e
  • TppSystem2Script: 0x5002e
  • TppSystem2Misc: 0x6002e
  • TppSystem2Debug: 0x7002e
  • TppNewCharacter: 0x41
  • NewChara System: 0x20041
  • NewChara System Anim: 0x30041
  • NewChara System Effect: 0x40041
  • NewChara System AiController: 0x50041
  • NewChara System AiNode: 0x60041
  • NewChara System AiKnowLedge: 0x70041
  • NewChara System Situation: 0x80041
  • NewChara System Sound: 0x90041
  • NewChara System SightController: 0xa0041
  • NewChara System SpeechController: 0xb0041
  • NewChara System ResponseController: 0xc0041
  • NewChara System NaviController: 0xd0041
  • NewChara System RouteController: 0xe0041
  • NewChara System DamageController: 0xf0041
  • NewChara System RailController: 0x100041
  • NewChara System DemoAnimController: 0x110041
  • NewChara System GameObjectInfo: 0x120041
  • NewChara System GameObjectRealizer: 0x130041
  • NewChara System FacialUtility: 0x140041
  • NewChara System DirtyModelService: 0x150041
  • NewChara System NoiseArea: 0x160041
  • NewChara System AuthorityState: 0x170041
  • NewChara System HumanLightSimModule: 0x180041
  • NewChara System PassengerInfo: 0x10041
  • NewChara System Base: 0x1b0041
  • NewChara System Debug: 0x1f0041
  • TppPlayer: 0x48
  • Player System: 0x20048
  • Player Base: 0x1b0048
  • Player Plugin: 0x1c0048
  • Player Component: 0x1d0048
  • Player Data: 0x1e0048
  • Player Debug: 0x1f0048
  • Player Avator: 0x30048
  • TppRadio: 0x71
  • TppRadioSystem: 0x20071
  • TppRadioEspionage: 0x1a0071
  • Vehicle: 0x3d
  • Vehicle System: 0x1003d
  • Vehicle Data: 0x2003d
  • Vehicle GameObject: 0x3003d
  • Vehicle UnrealInstance: 0x4003d
  • Vehicle Constant: 0x5003d
  • Vehicle Realizer: 0x6003d
  • Vehicle RealInstance: 0x7003d
  • Vehicle Body: 0x8003d
  • Vehicle Attachment: 0x9003d
  • Vehicle Weapon: 0xa003d
  • Vehicle AnimationController: 0xb003d
  • Vehicle ManeuverController: 0xc003d
  • Vehicle SkidmarksController: 0xd003d
  • Vehicle ReliefBlock: 0xe003d
  • Vehicle ProcedureController: 0xf003d
  • Vehicle Synchronizer: 0x10003d
  • Vehicle VantagePointSystem: 0x11003d
  • Vehicle DEPRECATED: 0x12003d
  • Vehicle EDIT: 0x13003d
  • Vehicle DEBUG: 0x14003d
  • Vehicle DUMMY: 0x15003d
  • Uav: 0x32
  • Uav System: 0x10032
  • Uav Ai: 0x20032
  • Uav Action: 0x30032
  • Uav DEBUG: 0x40032
  • Uav DUMMY: 0x50032
  • Animal: 0x39
  • Animal System: 0x10039
  • Animal Base: 0x20039
  • Animal Controller: 0x30039
  • Animal Ai: 0x40039
  • Animal Plugin: 0x50039
  • Animal DEBUG: 0x60039
  • Animal DUMMY Data: 0x70039
  • Animal DUMMY Instace: 0x80039
  • Animal DUMMY Realize: 0x90039
  • Bird Base: 0xa0039
  • Bird Controller: 0xb0039
  • Bird Ai: 0xc0039
  • Bird Plugin: 0xd0039
  • Bird DEBUG: 0xe0039
  • Bird DUMMY: 0xf0039
  • Buddy: 0x35
  • Buddy System: 0x10035
  • Buddy Base: 0x20035
  • Buddy Controller: 0x40035
  • Buddy Ai: 0x50035
  • Buddy Plugin: 0x60035
  • Buddy DEBUG: 0x70035
  • Buddy DUMMY: 0x80035
  • SecurityCamera: 0x33
  • SecurityCamera System: 0x10033
  • SecurityCamera Base: 0x20033
  • SecurityCamera Ai: 0x30033
  • SecurityCamera Plugin: 0x40033
  • SecurityCamera DEBUG: 0x50033
  • SecurityCamera DUMMY: 0x60033
  • Parasite: 0x49
  • Parasite System: 0x10049
  • Parasite Base: 0x20049
  • Parasite Controller: 0x30049
  • Parasite Ai: 0x40049
  • Parasite Plugin: 0x50049
  • Parasite DEBUG: 0x60049
  • Parasite DUMMY: 0x70049
  • Heli: 0x4a
  • Heli System: 0x1004a
  • Heli Base: 0x2004a
  • Heli Controller: 0x3004a
  • Heli Ai: 0x4004a
  • Heli Plugin: 0x5004a
  • Heli DEBUG: 0x6004a
  • Heli DUMMY: 0x7004a
  • MbQuiet: 0x4e
  • MbQuiet System: 0x1004e
  • MbQuiet Ai: 0x2004e
  • MbQuiet Action: 0x3004e
  • MbQuiet DEBUG: 0x4004e
  • MbQuiet DUMMY: 0x5004e
  • Boss: 0x37
  • Boss System: 0x10037
  • Boss Controller: 0x20037
  • Boss Ai: 0x30037
  • Boss Plugin: 0x40037
  • Boss Action: 0x50037
  • Boss DEBUG: 0x60037
  • Boss DUMMY: 0x70037
  • MotherBaseManagement: 0x2c
  • MotherBaseManagement System: 0x1002c
  • MotherBaseManagement Staff: 0x2002c
  • MotherBaseManagement EquipDevelop: 0x3002c
  • MotherBaseManagement WeaponPartsDevelop: 0x4002c
  • MotherBaseManagement Base: 0x5002c
  • MotherBaseManagement Resource: 0x6002c
  • MotherBaseManagement DataBase: 0x7002c
  • MotherBaseStageSystem: 0x3002b
  • CommandPost2: 0x4d
  • CommandPost2 GameObject: 0x1004d
  • CommandPost2 Impl: 0x2004d
  • CommandPost2 RoleController: 0x3004d
  • CommandPost2 RoleCoder: 0x4004d
  • CommandPost2 RadioController: 0x5004d
  • CommandPost2 SpeechHandler: 0x6004d
  • CommandPost2 ActionController: 0x7004d
  • CommandPost2 Core Ai: 0x8004d
  • CommandPost2 Sneak Ai: 0x9004d
  • CommandPost2 Alert Ai: 0xa004d
  • CommandPost2 Caution Ai: 0xb004d
  • CommandPost2 Evasion Ai: 0xc004d
  • CommandPost2 DEBUG: 0xd004d
  • Equip: 0x58
  • Equip System: 0x10058
  • Equip Base: 0x20058
  • Equip Data: 0x30058
  • Equip Debug: 0x50058
  • Equip Todo Delete: 0x60058
  • EquipPreview: 0x59
  • EquipPreview System: 0x10059
  • EquipPreview Debug: 0x50059
  • Bullet: 0x5a
  • Bullet System: 0x1005a
  • Bullet Base: 0x2005a
  • Bullet Data: 0x3005a
  • Bullet Debug: 0x5005a
  • Pickable: 0x5b
  • Pickable System: 0x1005b
  • Pickable Base: 0x2005b
  • Pickable Debug: 0x5005b
  • Throwing: 0x5c
  • Throwing System: 0x1005c
  • Throwing Base: 0x2005c
  • Throwing Debug: 0x5005c
  • Shell: 0x5d
  • Shell System: 0x1005d
  • Shell Base: 0x2005d
  • Shell Debug: 0x5005d
  • Placed: 0x5e
  • Placed System: 0x1005e
  • Placed Base: 0x2005e
  • Placed Debug: 0x5005e
  • Collection: 0x5f
  • Collection System: 0x1005f
  • Collection Base: 0x2005f
  • Collection Debug: 0x5005f
  • FultonBalloon: 0x60
  • FultonBalloon System: 0x10060
  • FultonBalloon Base: 0x20060
  • FultonBalloon Debug: 0x50060
  • SupportAttack: 0x62
  • RangeAttack: 0x63
  • Decoy: 0x65
  • Casing: 0x66
  • Casing System: 0x10066
  • Casing Base: 0x20066
  • Casing Debug: 0x50066
  • Dung: 0x67
  • Gc Gimmick: 0x6c
  • Collectible: 0x6d
  • MultiPlayer: 0x3f
  • MultiPlayer System: 0x2003f
  • POI Core: 0x78
  • POI Base: 0x20078
  • Script Util: 0x7a
  • Script Util System: 0x2007a
  • Ruleset Core: 0x79
  • Corpse: 0x4b
  • Corpse: 0x4c
  • Corpse System: 0x1004b
  • Corpse Synchronizer: 0x2004b
  • Corpse FovaResource: 0x3004b
  • Corpse Quark: 0x4004b
  • Corpse Realizer: 0x5004b
  • Corpse Authorizer: 0x6004b
  • Corpse PlugCore: 0x7004b
  • Corpse PlugActionCore: 0x8004b
  • Corpse UnrealPlugCore: 0x9004b
  • Corpse StateCollector: 0xa004b
  • Corpse DamageHandler: 0xb004b
  • Corpse FlagInfo: 0xc004b
  • Corpse ParamCoder: 0xd004b
  • Corpse ResponseHandler: 0xe004b
  • Corpse ActionController: 0xf004b
  • Corpse UnrealActionController: 0x10004b
  • Corpse SoundController: 0x11004b
  • Corpse RealizedCorpse: 0x12004b
  • Corpse GameObject: 0x14004b
  • Corpse DEBUG: 0x15004b
  • Corpse Ai: 0x1004c
  • Corpse CoreAi: 0x2004c
  • Corpse CarriedAi: 0x3004c
  • Corpse StandbyVehicleAi: 0x4004c
  • Corpse DamageAi: 0x5004c
  • Corpse NormalAi: 0x6004c
  • Corpse DEBUG Ai: 0x7004c
  • Corpse UnrealBasic: 0x8004c
  • Corpse RealBasic: 0x9004c
  • Corpse UnrealStdbyVehicle: 0xa004c
  • Corpse RealStdbyVehicle: 0xb004c
  • Corpse UnrealCarried: 0xc004c
  • Soldier: 0x42
  • Soldier: 0x43
  • Soldier: 0x44
  • Soldier: 0x45
  • Soldier: 0x46
  • Soldier System: 0x10042
  • Soldier ParamTable: 0x20042
  • Soldier FaceSystem: 0x30042
  • Soldier FovaSystem: 0x40042
  • Soldier FovaResource: 0x50042
  • Soldier Synchronizer: 0x60042
  • Soldier Quark: 0x70042
  • Soldier Realizer: 0x80042
  • Soldier Authorizer: 0x90042
  • Soldier PlugCore: 0xa0042
  • Soldier PlugActionCore: 0xb0042
  • Soldier UnrealPlugCore: 0xc0042
  • Soldier InfoCollector: 0xd0042
  • Soldier AuthorityCollector: 0xe0042
  • Soldier DamageHandler: 0xf0042
  • Soldier Conversation: 0x100042
  • Soldier FlagInfo: 0x110042
  • Soldier ParamCoder: 0x120042
  • Soldier ResponseHandler: 0x130042
  • Soldier DiscoverManager: 0x140042
  • Soldier Noiselistener: 0x150042
  • Soldier ActionController: 0x160042
  • Soldier UnrealActionController: 0x170042
  • Soldier CollisionController: 0x180042
  • Soldier DiscoveryController: 0x190042
  • Soldier EquipController: 0x1a0042
  • Soldier LifeController: 0x1b0042
  • Soldier NoticeController: 0x1c0042
  • Soldier SoundController: 0x1d0042
  • Soldier RealizedSoldier: 0x1e0042
  • Soldier GameObject: 0x10043
  • Soldier Ai: 0x20043
  • Soldier DEBUG: 0x30043
  • Soldier SysUtil: 0x40043
  • Soldier SysFace: 0x50043
  • Soldier BlockController: 0x60043
  • Soldier BlockControllerImpl: 0x70043
  • Soldier BlockGroup: 0x80043
  • Soldier ParamTable: 0x90043
  • Soldier UnrealBasic: 0x10044
  • Soldier RealBasic: 0x20044
  • Soldier UnrealAttack: 0x30044
  • Soldier RealAttack: 0x40044
  • Soldier UnrealMeleelAttack: 0x50044
  • Soldier RealMelleeAttack: 0x60044
  • Soldier UnrealGrenade: 0x70044
  • Soldier RealGrenade: 0x80044
  • Soldier UnrealCover: 0x90044
  • Soldier RealCover: 0xa0044
  • Soldier UnrealDamage: 0xb0044
  • Soldier RealDamage: 0xc0044
  • Soldier UnrealFulton: 0xd0044
  • Soldier RealFulton: 0xe0044
  • Soldier UnrealHoldup: 0xf0044
  • Soldier RealHoldup: 0x100044
  • Soldier UnrealNotice: 0x110044
  • Soldier RealNotice: 0x120044
  • Soldier UnrealSearch: 0x130044
  • Soldier RealSearch: 0x140044
  • Soldier UnrealActing: 0x150044
  • Soldier RealActing: 0x160044
  • Soldier UnrealRadio: 0x170044
  • Soldier RealRadio: 0x180044
  • Soldier UnrealReload: 0x190044
  • Soldier RealReload: 0x1a0044
  • Soldier UnrealUnholster: 0x1b0044
  • Soldier RealUnholster: 0x1c0044
  • Soldier UnrealCarried: 0x1d0044
  • Soldier RealCarried: 0x1e0044
  • Soldier UnrealCqc: 0x10045
  • Soldier RealCqc: 0x20045
  • Soldier UnrealLadder: 0x30045
  • Soldier RealLadder: 0x40045
  • Soldier UnrealStep: 0x50045
  • Soldier RealStep: 0x60045
  • Soldier UnrealStdbyVehicle: 0x70045
  • Soldier RealStdbyVehicle: 0x80045
  • Soldier UnrealSearchLight: 0x90045
  • Soldier RealSearchLight: 0xa0045
  • Soldier UnrealMortar: 0xb0045
  • Soldier RealMortar: 0xc0045
  • Soldier UnrealTurret: 0xd0045
  • Soldier RealTurret: 0xe0045
  • Soldier UnrealRideVehicle: 0xf0045
  • Soldier RealRideVehicle: 0x100045
  • Soldier UnrealDown: 0x110045
  • Soldier RealDown: 0x120045
  • Soldier UnrealRideHeli: 0x150045
  • Soldier RealRideHeli: 0x160045
  • Soldier UnrealOthers: 0x190045
  • Soldier RealOthers: 0x1a0045
  • Hostage: 0x47
  • Hostage System: 0x10047
  • Hostage base: 0x20047
  • Hostage fova: 0x30047
  • Hostage Controller: 0x40047
  • Hostage Ai: 0x50047
  • Hostage Plugin: 0x60047
  • Hostage DEBUG: 0x70047
  • FoxQuark: 0x21
  • GameCore: 0x20
  • GameCoreSystem: 0x10020
  • GameCoreObject: 0x20020
  • GameCorePlugin: 0x30020
  • GameCoreAgent: 0x40020
  • GameCoreSynchronizer: 0x50020
  • Unnamed: 0x1
  • Unnamed Object: 0x10001
  • Unnamed HashMap: 0x20001
  • Unnamed StringMap: 0x30001
  • Unnamed SharedObject: 0x40001
  • Unnamed STL: 0x50001
  • Unnamed SPContainer: 0x60001
  • Unnamed MemoryAnalyzer: 0x70001
  • Unnamed Others: 0x80001
  • String: 0x2
  • CString Data(String): 0x10002
  • CString Data(Const String): 0x20002
  • CString Data(Path): 0x30002
  • KernelString: 0x40002
  • SharedString: 0x50002
  • SharedStringPool: 0x60002
  • SharedPathPool: 0x70002
  • SharedPathPoolSub: 0x80002
  • SharedPathPoolBin: 0x90002
  • JobTask: 0x3
  • Job: 0x10003
  • Task: 0x20003
  • Perf: 0x30003
  • Scratch: 0x40003
  • Kernel Core: 0x4
  • Kernel: 0x10004
  • Log: 0x20004
  • Hid: 0x30004
  • Crypt: 0x40004
  • Fs: 0x1c
  • Network: 0x18
  • Network System: 0x10018
  • Network Debug: 0x20018
  • Anim: 0x9
  • AnimControl: 0x10009
  • AnimPlugin: 0xb0009
  • AnimPlayControl: 0xc0009
  • AnimFile: 0x20009
  • AnimSystem: 0x70009
  • GraphControl: 0x30009
  • GraphDataFile: 0x50009
  • GraphElementFile: 0x80009
  • GraphRawFile: 0x90009
  • GraphEditorFile: 0xa0009
  • GraphContainer: 0xd0009
  • MotionGraph System: 0x40009
  • MotionGraph File: 0x60009
  • MotionGraph Debug: 0xe0009
  • AnimJobPacket: 0xf0009
  • AnimDebug: 0x100009
  • Cc: 0xb
  • CcControl: 0x1000b
  • CcModules: 0x2000b
  • Demo: 0x19
  • DemoEntity: 0x10019
  • DemoObject: 0x20019
  • DemoFunctor: 0x30019
  • DemoEditor: 0x40019
  • DemoLocator: 0x50019
  • DemoStreamAnim: 0x60019
  • DemoStreamLocator: 0x70019
  • DemoStreamParts: 0x80019
  • DemoStreamBonelessModel: 0x90019
  • DemoStreamOneMesh: 0xa0019
  • DemoStreamCamera: 0xb0019
  • DemoStreamIndex: 0xc0019
  • DemoStreamFova: 0xd0019
  • DemoStreamControllerAnim: 0xe0019
  • DemoStreamControllerNode: 0xf0019
  • DemoStreamControllerModel: 0x100019
  • DemoStreamControllerLocator: 0x110019
  • DemoDesc: 0x120019
  • DemoLocateObject: 0x130019
  • DemoPlaybackAddon: 0x140019
  • DemoFunctorCollector: 0x150019
  • DemoConstraint: 0x160019
  • DemoCommand: 0x170019
  • DemoEventConText: 0x180019
  • DemoEventParameter: 0x190019
  • DemoBuffer: 0x1a0019
  • DemoCallback: 0x1b0019
  • DemoParameter: 0x1c0019
  • DemoPacketPlugin: 0x1d0019
  • DemoJob: 0x1e0019
  • Des: 0x17
  • Des Object: 0x10017
  • Des Util: 0x20017
  • Des File: 0x30017
  • Des Job: 0x40017
  • Fx: 0xd
  • FxTempWork: 0x1000d
  • FxJob: 0x2000d
  • FxEffectUser: 0x3000d
  • FxUnnamedContainer: 0x4000d
  • FxFootPrint: 0x5000d
  • FxInstanceBlock: 0x6000d
  • FxInstance: 0x7000d
  • FxInstancePreData: 0x8000d
  • FxData: 0x9000d
  • FxLocator: 0xa000d
  • FxEdData: 0xb000d
  • FxSystem: 0xc000d
  • FxReservableObject: 0xd000d
  • Geo: 0xa
  • Geo File: 0x1000a
  • Geo System: 0x2000a
  • Geo BVH: 0x3000a
  • Geo Collision: 0x4000a
  • Geo Trap: 0x5000a
  • Geo TrapModule: 0x6000a
  • Geo Target: 0x7000a
  • Geo Area: 0x8000a
  • Geo Path: 0x9000a
  • Geo Search: 0xa000a
  • Geo Geom: 0xb000a
  • Geox Voxel: 0xc000a
  • Geox Debug: 0xd000a
  • Geo Material: 0xe000a
  • Geo Col Resource: 0xf000a
  • Geo Col Job: 0x10000a
  • Geo Col Decal: 0x11000a
  • Geo Col Cache: 0x12000a
  • Geo Col util: 0x13000a
  • Geo Attach: 0x14000a
  • Geo Poly Cache: 0x15000a
  • Geo Rail: 0x16000a
  • Geo JobPacket: 0x17000a
  • Geo SweepMain: 0x18000a
  • Geo SweepBlock: 0x19000a
  • Geo CheckControl: 0x1a000a
  • Geo JobTiny: 0x1b000a
  • Geo JobMulti: 0x1c000a
  • Geo JobMultiWork: 0x1d000a
  • Grx: 0x1b
  • Grx System: 0x1001b
  • Grx Atmosphere: 0x2001b
  • Grx ColorCorrection: 0x3001b
  • Grx FacialTexture: 0x4001b
  • Grx Fog: 0x5001b
  • Grx Light: 0x6001b
  • Grx LightAccessor: 0x7001b
  • Grx LightArray: 0x8001b
  • Grx LightArrayFile: 0x9001b
  • Grx LightCapture: 0xa001b
  • Grx LightProbe: 0xb001b
  • Grx ModelConvert: 0xc001b
  • Grx ModelCut: 0xd001b
  • Grx ModelDeform: 0xe001b
  • Grx Occluder: 0xf001b
  • Grx OccluderArray: 0x10001b
  • Grx OccluderArrayFile: 0x11001b
  • Grx OccluderEx: 0x12001b
  • Grx PeriodicActor: 0x13001b
  • Grx PluginSetting: 0x14001b
  • Grx RainFilter: 0x15001b
  • Grx Reflection: 0x16001b
  • Grx ShMath: 0x17001b
  • Grx SkyCapture: 0x18001b
  • Grx SSAO: 0x19001b
  • Grx TextureConverter: 0x1a001b
  • Grx TmpActor: 0x1b001b
  • Grx Utility: 0x1c001b
  • Grx JobSyncPacket: 0x1d001b
  • Grx Debug: 0x1e001b
  • Grx Temporary: 0x1f001b
  • Nav: 0xc
  • NavSystem: 0x1000c
  • NavPathfind: 0x2000c
  • NavNavigation: 0x3000c
  • NavNavigationFile: 0x4000c
  • NavBounder: 0x5000c
  • NavGeneration: 0x6000c
  • NavDebug: 0x7000c
  • NavWorld: 0x8000c
  • NavData: 0x9000c
  • NavTactical: 0xa000c
  • DataChunk: 0xb000c
  • NavmeshChunk: 0xc000c
  • WorkInfo: 0xd000c
  • NavmeshWorkInfo: 0xe000c
  • NavigationGraphWorkInfo: 0xf000c
  • SegmentChunk: 0x10000c
  • SegmentGraphWorkInfo: 0x11000c
  • DynamicNavigationGraph: 0x12000c
  • DynamicSegmentGraph: 0x13000c
  • DynamicDataChunkBucket: 0x14000c
  • DynamicArraySetContainer::Handle: 0x15000c
  • DynamicArraySetContainer::Header: 0x16000c
  • DynamicArraySetContainer::Array: 0x17000c
  • FileUnit: 0x18000c
  • Map: 0x19000c
  • Ph: 0x15
  • Ph Core: 0x10015
  • Ph World Memory: 0x20015
  • Ph Core Resource: 0x30015
  • Ph Object: 0x40015
  • Ph Data: 0x50015
  • Ph Param: 0x60015
  • Ph Association: 0x70015
  • Ph Association Data: 0x80015
  • Ph Util: 0x90015
  • Ph Job: 0xa0015
  • Ph Other: 0xb0015
  • Sound System: 0x40007
  • Sound Action: 0x50007
  • Sound Anim: 0x60007
  • Sound Area: 0x70007
  • Sound Physics: 0x80007
  • Sound Source: 0x90007
  • Sound Stream: 0xa0007
  • Sound Trap: 0xb0007
  • Sim: 0x16
  • Sim Work: 0x20016
  • Sim Object: 0x10016
  • Sim Data: 0x30016
  • Sim Param: 0x40016
  • Sim Util: 0x50016
  • Sim Association: 0x60016
  • Sim Cloth: 0x70016
  • Sim Job: 0x80016
  • Sim BinaryFile: 0x90016
  • Ui: 0xe
  • UiFile: 0x1000e
  • UiGraphFile: 0x2000e
  • UiLayoutFile: 0x3000e
  • UiModelFile: 0x4000e
  • UiAnimFile: 0x5000e
  • UiEditData: 0x6000e
  • UiFont: 0x7000e
  • UiGraph: 0x8000e
  • LangFile: 0x9000e
  • UiSound: 0xa000e
  • UiWindow: 0xb000e
  • UiEd: 0xc000e
  • UixPrefab: 0xd000e
  • UixSystem: 0xe000e
  • UixUtility: 0xf000e
  • UiCtrl: 0x10000e
  • UiTexture: 0x11000e
  • UiTextUnit: 0x12000e
  • UiTextUnitText: 0x13000e
  • UiScene: 0x1e
  • UiColorGrp: 0x1001e
  • UiCamera: 0x2001e
  • UiCameraData: 0x3001e
  • UiAnim: 0x4001e
  • UiAnimData: 0x5001e
  • UiModel: 0x6001e
  • UiModelData: 0x7001e
  • UiModelNode: 0x8001e
  • UiModelMesh: 0x9001e
  • UiModelNull: 0xa001e
  • UiModelText: 0xb001e
  • UiModelStencil: 0xc001e
  • UiModelVertex: 0xe001e
  • UiLayout: 0xf001e
  • UiModelLayoutData: 0x10001e
  • UiModelTexPrefetch: 0x11001e
  • UiPlayControlPool: 0x12001e
  • UiAnimNode: 0x13001e
  • UiMeshParam: 0x14001e
  • UiStencilParam: 0x15001e
  • Fs Debug: 0x3001c
  • Audio AllocHook: 0x80008
  • GameService Debug: 0x40022
  • tpp MBCoreNetwork: 0x4002a
  • Gimmick Old: 0xd006b
  • Tpp Effect Container: 0x17006e
  • tpp Network: 0x73
  • tpp Ui PrefabCallFunc: 0x90070
  • Tpp Sound Music Player: 0x5006f
  • Ruleset Base: 0x20079
  • Corpse RealCarried: 0xd004c
  • Soldier RealDemo: 0x1b0045
  • Hostage DUMMY: 0x80047
  • tpp MotherBaseStageBlockSystem: 0x4002b
  • FoxQuarkSystem: 0x10021
  • GameCoreDebug: 0x60020
  • Debug: 0x50004
  • Fs: 0x1c
  • DemoOther: 0x1f0019
  • FxFile: 0xe000d
  • PriorityQueueDesc: 0x1a000c
  • Network Ncl System: 0x70018
  • Network Nt System: 0x50018
  • Sound File: 0xc0007