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V Framework


Contents Contents:
  1. Documentation
  2. Requirements
  3. Installation
  4. Built-in changes
  5. Infinite Heaven menu
V Framework

V Framework is an Infinite Heaven module that gives Lua access to UI, sound, soldiers, bosses and vehicles.

Documentation

  • Lua API - functions, DoMessages, SendCommands and constants.
  • UI - edit the HUD and menus, and add your own UI windows.
  • Custom Weapons - build a weapon from parts.
  • Custom Outfits - build an outfit from a body model and package.
  • Buddy Outfits - new costumes, tack, gear and rifles for Quiet, D-Horse and D-Dog.

Requirements

  • MGSV: TPP 1.0.15.4.
  • Infinite Heaven.
  • IHHook r25+ (optional, recommended), with enable_dll_loader=true in ihhook_config.lua: V Framework then loads at game start. Without it, Infinite Heaven loads it later in startup.

Installation

Put V Framework in MGS_TPP\plugins\. Full steps on the Nexus page.

Built-in changes

Always on, no setup:

  • Female hair - no longer clips through helmets.
  • Ocelot and Quiet - playable in single player.
  • Ocelot Dual Tornado - enabled.
  • VIP soldiers - VIPs (e.g. Red Brass, War Economy) get GZ-style deep voices; comrades react to them differently.
  • Call signs - soldiers with the RADIO revenge ability use “Patrol”.
  • Dying enemies - marker turns "cmn-col-marker-enemy-dying".
  • Custom sound banks - no longer go silent when sound memory runs out.
  • Call em - from GZ: while you hold an enemy, the call menu’s knock row makes him call a nearby comrade over.
  • Lie to them - grab or hold up an enemy his CP is waiting on: one you cut off mid-report, one asked for a SITREP, or one you caught checking the power, a camera, a noise or something he half-saw. The sonar row makes him say all is clear.
  • Volume sliders - Options > Sound Settings gets Master, Music, Voice, Sound Effects, Ambience, Interface and Cassette Tape volume (1-100; 50 is the original volume, 100 is twice as loud). Ignored in FOB missions.

Infinite Heaven menu

The V_FrameWork menu, in the Safe Space and In Mission menus:

Option Default Effect
Enables Quiet to hold with CQC Off Quiet can CQC-hold and choke.
Enables Quiet to Interrogate Off Quiet can interrogate.
Play close iDroid animation while in the ACC. On Snake puts the iDroid away when it closes while seated.

Each mission load applies these, over any earlier Lua call to the same feature.